Monument ShadowMUD

Chat

[01-06 21:29][Chat]Roku: put markers on rooms
[01-06 21:30][Chat]Icewolfz: junk shop just ha sa list of folders it randoly picks from then picks a file from those folders
[01-06 21:30][Chat]Roku: then make the 'tree' appear in those rooms randomly and the items it gives random as well
[01-06 21:30][Chat]Icewolfz: to move youd have to do a simialr system but rooms are harder to hande as many are dynamic and may not havea set path
[01-06 21:30][Chat]Roku: maybe the 'tree' appears for 1 hour a day in 2 places...
[01-06 21:30][Chat]Icewolfz: the system would not work for nay virtual area
[01-06 21:31][Chat]Icewolfz: so randomly moving it would not relaly be random but a patterned list
[01-06 21:31][Chat]Icewolfz: once you know the locations you just check them all so it ends up not to random but semi predictable
[01-06 21:31][Chat]Roku: up to you, but it would be cool idea to a) get some more action in game random times and b) help incentivise roaming the game more
[01-06 21:32][Chat]Icewolfz: post it on idea board or idea list os it is not lost
[01-06 21:32][Chat]Icewolfz: cant say when/if created
[01-06 21:32][Chat]Icewolfz: hardest part as i said is mostly the random location system
[01-06 21:32][Chat]Roku: I could see a 'tree' being available for maybe even 3 or 4 days if it was also a new island that moved around with a explored marker.
[01-06 21:32][Chat]Icewolfz: still have ot be afixed list that it just picks from
[01-06 21:32][Chat]Roku: I know nothing here is random
[01-06 21:33][Chat]Icewolfz: its psudeo random
[01-06 21:33][Chat]Roku: its 8 bit at best and often 6 bit due to positive or negative integers
[01-06 21:33][Chat]Icewolfz: its system random
[01-06 21:33][Chat]Icewolfz: srand not 8 bit
[01-06 21:33][Chat]Icewolfz: bt still limited
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ShadowMUD
15:46, Shadowday, Praxi 16, 219 AD.

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