Monument ShadowMUD

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[02-05 12:12][Chat]Icewolfz: whole redesign of the class system
[02-05 12:13][Chat]Icewolfz: with good chacne it would break all players if not done correctly
[02-05 12:13][Chat]Deez: nvm then lol
[02-05 12:13][Chat]Icewolfz: the oringal system was designed around a single class
[02-05 12:13][Chat]Icewolfz: and all data i stored as simple strings
[02-05 12:13][Chat]Icewolfz: i would have ot redesign the system to store multiple classes as well as the subclasses for each class
[02-05 12:14][Chat]Icewolfz: and then recode ervy place classea re used to support multiple classes
[02-05 12:14][Chat]Icewolfz: basiclty evry thing uses query_class() to return the single class of the player
[02-05 12:14][Chat]Icewolfz: to do multi class i woul dhave to find evrey place that is in the mud and redesign to support multple classes
[02-05 12:15][Chat]Icewolfz: i should have added multi class supot before reset but at the time i was just trying ot wel get things done
[02-05 12:15][Chat]Icewolfz: true multi classing would proably require a fresh gmae reset to handle data correctly
[02-05 12:15][Chat]Icewolfz: whats your diea there may be other options
[02-05 12:16][Chat]Deez: maybe a craftsman class or subclass of sorts?
[02-05 12:23][Chat]Icewolfz: thats basilc ycrafting already
[02-05 12:23][Chat]Icewolfz: not sure how good that would fit in the current class designs
[02-05 12:23][Chat]Deez: just on a higher level so it can be enjoyed earlier
[02-05 12:24][Chat]Icewolfz: there some rank a ;P
[02-05 12:24][Chat]Deez: all you can do at rank A is repair lol
[02-05 12:24][Chat]Deez: also!
[02-05 12:24][Chat]Icewolfz: main issues is probably need create more patterns
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ShadowMUD
19:27, Flameday, Kantki 3, 219 AD.

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