Monument ShadowMUD

Administrator: Terok, Icewolfz ArchWizards..: Kataro, Lox, Daihsan Elders.......: Dusk, Lotus Creators.....: Ideysus, Newt
700 years have passed since Ridorthu awakened the Power. Though the war was won and the Power defeated for a time, other Powers have found our quiet realm and even now mass upon our borders. Let us defeat these new enemies without awakening the most ancient one.
* Caine, Fallstaff, Mop, Sabbthiel, Void *


ShadowMUD is a text-based MUD with a Medieval Fantasy theme. It is based ultimately off Nightmare 3's code. ShadowMUD's went down at some point in 2005 and after it became clear the MUD was not going to be restored a new staff attempted to rebuild from scratch.


    Bank lockers have been updated, any issues report them - Icewolfz

    Will try and run an invasion on the 29/30 for halloween around 6/7pm est - Icewolfz

    July 2nd/3rd a capture the flag invasion will be held, team vs team or a free for all depending on how many are online - Icewolfz

    Reboot period has been extended to two weeks - Icewolfz

    A rerun of classic thanksgiving invasion will be ran around the 27/28th if enough people around - Icewolfz


To connect to ShadowMUD you need to use the web client, a mobile friendly web client, the jiMUD desktop client, or a telnet client and connect to on port 1030, we also offer a websocket port on 1034 for clients that support websockets. Those that have issues or do not support websockets you can use an older flash version. The default windows/linux client gets old quick and you might find life more comfortable with a proper MUD client such as Icewolfz's client or one of the clients listed at mudconnect or MUD client page on Wikipedia.


If you have issues or questions you can email the immortals using the email provided at the login screen, mud mail, chat line or the contact form.

02:52, Darkday, Praxi 9, 204 AD.

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