Monument ShadowMUD

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[04-07 20:30][Chat]Icewolfz: thats not possible
[04-07 20:30][Chat]Icewolfz: host is limit and even then fluffos doesnt do 256
[04-07 20:31][Chat]Roku: then it needs no lib change but core shit and good luck getting any help from you know who - crat
[04-07 20:31][Chat]Icewolfz: its a river issue and fluffos doenst support anyting over 64bit
[04-07 20:31][Chat]Roku: fluff native does 256bit float
[04-07 20:31][Chat]Icewolfz: and host issue doesnt support the newer fluffos
[04-07 20:31][Chat]Icewolfz: random is int
[04-07 20:31][Chat]Roku: but we hacked it together to make fluff 3 to work with our lib
[04-07 20:32][Chat]Icewolfz: in fact most of the #s her are int or convertd ot int after beign rounded down
[04-07 20:32][Chat]Roku: fluff 4 is 32 bit and 256 float.
[04-07 20:32][Chat]Icewolfz: so a 256 float wont do anyting here as eeryting is init
[04-07 20:32][Chat]Icewolfz: int
[04-07 20:32][Chat]Roku: which breaks ever nightmare lib from the 2.x days
[04-07 20:32][Chat]Roku: agreed.
[04-07 20:32][Chat]Icewolfz: fluffos is 64bit latest releease
[04-07 20:33][Chat]Icewolfz: and our host dpest support it
[04-07 20:33][Chat]Icewolfz alreayd looked into upgrade and it is impossible
[04-07 20:33][Chat]Roku: so the simplest thing I think is to just fix balance to work with 101 level which fixes most of the odd/even number balance stuff
[04-07 20:33][Chat]Icewolfz: the onyl thing it effets is skill rounding
[04-07 20:34][Chat]Icewolfz: at 101 it would still be 5.0
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ShadowMUD
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