Monument ShadowMUD

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[03-24 21:42][Chat]Rmp: that would be REALLY abusive. :)
[03-24 21:43][Chat]Icewolfz: not as muc has spreadig it out
[03-24 21:43][Chat]Icewolfz: as the ywould haveto first beable to kill bal
[03-24 21:43][Chat]Icewolfz: and thats not always easy
[03-24 21:43][Chat]Rmp: I could probably add millions of XP to bala for anyone killing bal :)
[03-24 21:44][Chat]Icewolfz: i would beevil and boost his hp
[03-24 21:44][Chat]Icewolfz: eg ebvery 10 xp add 1 hp
[03-24 21:44][Chat]Icewolfz: make you haveto kill him for hrs to get all that xp
[03-24 21:44][Chat]Rmp: naw, set his to hit delay -1 instead for every 500,000 :)
[03-24 21:44][Chat]Rmp: now that would be evil :)
[03-24 21:44][Chat]Icewolfz: hit delays are harder to adjust
[03-24 21:45][Chat]Icewolfz: as you saw wit hthe steel ring its not a simple thing to modify
[03-24 21:45][Chat]Rmp: no, they are easy to change, I know I did it with the Ice Wizard and made it too hard initially.
[03-24 21:45][Chat]Icewolfz: depends on teh commands the npc uses
[03-24 21:46][Chat]Icewolfz: bal uses a lot of custom stuff
[03-24 21:46][Chat]Icewolfz: ice wizard uses all standard commands
[03-24 21:46][Chat]Rmp: I forgot that both his item and the fact he was a cleric + mage multiclasser and had paralyze and annhilate that could hit in '1' round was making him harder to reliably kill than balavoar or Noc without the massive extra HP the dragons carry.
[03-24 21:47][Chat]Icewolfz: high hp is probably the only thing that makes dragons harder
[03-24 21:47][Chat]Icewolfz manyually bumped hp high to make the mtake longer
[03-24 21:47][Chat]Icewolfz: as high stats make them to hard
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19:56, Darkday, Ketralki 19, 208 AD.

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