| [01-22 00:33] | [Rogue] | Malice ruffles through half a dozen bags.... |
| [01-22 00:33] | [Rogue] | Someone bumps into Malice and suddenly his bags are lighter. |
| [01-22 00:34] | [Rogue] | Someone robs the rogue! |
| [01-22 00:34] | [Rogue] | Malice: golden hilt in there.... some knuckles... some laen stuff.... |
| [01-22 00:34] | [Rogue] | Icewolfz: -}-> light saber <-{- |
| [01-22 00:34] | [Rogue] | Malice: jesus, more than a few gems.... |
| [01-22 00:34] | [Rogue] | Icewolfz: -}-> may have been playing with hte hilt <-{- |
| [01-22 00:34] | [Rogue] | Icewolfz: -}-> requires a gem ot power it <-{- |
| [01-22 00:34] | [Rogue] | Icewolfz: -}-> and depending on teh gem it gets differnt effects ;P <-{- |
| [01-22 00:34] | [Rogue] | Malice: does the heavier armors disturb oure rogueish abilities? |
| [01-22 00:34] | [Rogue] | Icewolfz: -}-> that or you raided the minds when a pile of gems was left <-{- |
| [01-22 00:35] | [Rogue] | Malice: *do |
| [01-22 00:35] | [Rogue] | Icewolfz: -}-> not like precrash <-{- |
| [01-22 00:35] | [Rogue] | Icewolfz: -}-> precrash armor us ot prvent usages based on light/heavy <-{- |
| [01-22 00:35] | [Rogue] | Icewolfz: -}-> we no long have tha system <-{- |
| [01-22 00:35] | [Rogue] | Icewolfz: -}-> the new syte muse sarmour skill to detemine how good an armor protects <-{- |
| [01-22 00:35] | [Rogue] | Malice has some black dragonscale in here.... |
| [01-22 00:36] | [Rogue] | Icewolfz: -}-> all armor ha sa skill value assigned to it, and your skill + that vlaue detemining a % of the protection the armor provides <-{- |
| [01-22 00:36] | [Rogue] | Icewolfz: -}-> the armor skill also determines teh weight factor <-{- |
| [01-22 00:36] | [Rogue] | Icewolfz: -}-> up to 50% reduced weight whe nworn if you have high enough skill tot match the armor <-{- |
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