Monument ShadowMUD

Rogue

[01-25 21:44][Rogue]Icewolfz: -}-> with 3 rounds <-{-
[01-25 21:44][Rogue]Icewolfz: -}-> and in each for those rounds you attack targets <-{-
[01-25 21:44][Rogue]Icewolfz: -}-> if no targets found i think it should end <-{-
[01-25 21:45][Rogue]Icewolfz: -}-> so if you kill evry thing in the first 'round' the 2nd round ends <-{-
[01-25 21:45][Rogue]Malice nods
[01-25 21:45][Rogue]Icewolfz: -}-> saddly i cant change the '2nd' round delay as the onyl way is to return 'fail' <-{-
[01-25 21:45][Rogue]Icewolfz: -}-> and if i return fail on a succesful round it may not reward training xp and other stuff <-{-
[01-25 21:46][Rogue]Icewolfz: -}-> granted i could porbaly figure out a way to interrupt it <-{-
[01-25 21:46][Rogue]Icewolfz: -}-> i wil ladd it ot my todo to lok ino but can say when it will happen <-{-
[01-25 21:47][Rogue]Icewolfz: -}-> overall most bang for your buck will be to fill all 3 round with death ;P <-{-
[01-25 21:47][Rogue]Icewolfz: -}-> and you wont notice an exta 'round' <-{-
[01-25 21:48][Rogue]Icewolfz: -}-> the empty round is from killing to fast ;P <-{-
[01-25 21:48][Rogue]Icewolfz: -}-> you could try the lasso trick <-{-
[01-25 21:48][Rogue]Icewolfz: -}-> lassso some monsters build up a group then kill them all <-{-
[01-25 21:49][Rogue]Malice: old school there. :)
[01-25 21:49][Rogue]Icewolfz: -}-> granted it only works on none humaniod monsters <-{-
[01-25 21:49][Rogue]Malice: tundra groups them up beg enough as is
[01-25 21:49][Rogue]Icewolfz: -}-> can round up some mammoths or wooly rhinos and go to town <-{-
[01-25 21:49][Rogue]Icewolfz: -}-> i think i tested it killing 50 or 80 on dev <-{-
[01-25 21:49][Rogue]Malice blinks
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