Monument ShadowMUD

Rogue

[01-26 20:40][Rogue]Malice: ok... feedback is not a terrible skill at all.... holy shit
[01-26 21:03][Rogue]Malice is pondering a bard build all of the sudden.
[01-26 21:03][Rogue]Icewolfz: -}-> pop star malice <-{-
[01-26 21:04][Rogue]Icewolfz: -}-> kpop malice <-{-
[01-26 21:04][Rogue]Malice: High con, high charisma... singin sea shanties and swigin' ale.
[01-26 21:04][Rogue]Icewolfz: -}-> and tone death <-{-
[01-26 21:04][Rogue]Malice: a little dwarf on world hate crime.
[01-26 21:04][Rogue]Malice: we shal call him: Heavy D
[01-26 21:05][Rogue]Malice: ...though Tone Death has a nice ring to it.
[02-03 18:01][Rogue]Malice: heya Icey... for the murder (combat) skills: does INT or CHR have any play in the damage formula? Does STR?
[02-03 18:51][Rogue]Malice pokes Icey
[02-03 18:52][Rogue]Icewolfz pokes back with a hot poker.
[02-03 18:53][Rogue]Malice: ouch. Any idea on the whole stat thing?
[02-03 18:53][Rogue]Malice: I remember when Dev was a thing that STR had a big impact on damage... one of the reasons I went so ham on it.
[02-03 18:54][Rogue]Malice: dunno if that ever got changed after the reboot.
[02-03 18:55][Rogue]Icewolfz: -}-> dam does factor into some things <-{-
[02-03 18:55][Rogue]Icewolfz: -}-> err str <-{-
[02-03 18:56][Rogue]Icewolfz: -}-> more idle hits i think <-{-
[02-03 18:56][Rogue]Icewolfz: -}-> abilties tend ot be linked more to the class stats for those abilities <-{-
[02-03 18:56][Rogue]Icewolfz: -}-> it does effect yout hit/miss <-{-
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