[12-12 13:06] | [Monk] | Icewolfz: no skill/stats required for that |
[12-12 13:06] | [Monk] | Icewolfz: it simple just does set am wit ha max cap |
[12-12 13:06] | [Monk] | Icewolfz: over the # of periods based on skill |
[12-12 13:07] | [Monk] | Icewolfz: granted i wil ladmit players wont get the top #s due to skill ranges |
[12-12 13:07] | [Monk] | Icewolfz: not sure the exact #s they get off hand |
[12-12 13:07] | [Monk] | Icewolfz: i think they max at 3 rounds |
[12-12 13:08] | [Monk] | Icewolfz: at legned monk |
[12-12 13:08] | [Monk] | Toblakai: yeah, so its low |
[12-12 13:08] | [Monk] | Icewolfz: hmm myabe 2 |
[12-12 13:08] | [Monk] | Icewolfz: am trying ot call raw into the syste mto get the exact #s players ma yget now |
[12-12 13:09] | [Monk] | Icewolfz: may have to just d oa set period due to rank l having such a small window of skills |
[12-12 13:09] | [Monk] | Icewolfz: or maybe adjust the skill window |
[12-12 13:10] | [Monk] | Icewolfz: i wil lse eif icna tweak the skill ranges of rperiods |
[12-12 13:10] | [Monk] | Icewolfz: maybe lower the max amt but keep it in for those that like to skip skills |
[12-12 13:10] | [Monk] | Icewolfz: grantd i you learn dg your nera max anywyas |
[12-12 13:11] | [Monk] | Icewolfz: trying to think of a good fix while also giving some still range for npcs |
[12-12 13:13] | [Monk] | Icewolfz: see how it does now |
[12-12 13:13] | [Monk] | Icewolfz: i twied the round #s |
[12-12 13:13] | [Monk] | Icewolfz: i adjusted hte caps some |
[12-12 13:13] | [Monk] | Icewolfz: i also removed the max cap on the first hit |
|
Back to List |