[10-26 13:29] | [Monk] | Icewolfz: most abilites match precrash timing |
[10-26 13:29] | [Monk] | Mohre: still getting my tail beat due to speed. |
[10-26 13:29] | [Monk] | Icewolfz: if you think an abilites is to fast/slow feel free to submit a bugreport with your reasons and i wil lreview it, i will not promoist it iwl lchange but i am willing to at least look into it and see if ti is an sissue |
[10-26 13:29] | [Monk] | Mohre tapes a bandage on his tail |
[10-26 13:29] | [Monk] | Icewolfz: on avg most combat commads are 2 round which is around 4 seconds |
[10-26 13:30] | [Monk] | Icewolfz: more powerful commadns tend ot take more rounds |
[10-26 13:30] | [Monk] | Mohre: I know. Im just bitchin st being Soooing scaley |
[10-26 13:30] | [Monk] | Icewolfz: a lot of it may just be bad timing |
[10-26 13:30] | [Monk] | Icewolfz: thats th hardest thing to get right is to time |
[10-26 13:31] | [Monk] | Icewolfz: not sure what your fighting so i cnat say anyting about the abilitiy that you say is to fast |
[10-26 13:31] | [Monk] | Mohre: yeah I take a count of 10 before attacking again. |
[10-26 13:31] | [Monk] | Icewolfz: monks have just as fast abilities |
[10-26 13:31] | [Monk] | Icewolfz: on avg more combat attaks are probaly 2/3 rounds |
[10-26 13:31] | [Monk] | Icewolfz: and a round is around 2 seconds |
[10-26 13:32] | [Monk] | Icewolfz: and some of the tronger ones are longer |
[10-26 13:32] | [Monk] | Icewolfz: at you rlevle they are proabbly aorund 2/3ish in general |
[10-26 13:32] | [Monk] | Icewolfz: or fast but weak |
[10-26 13:32] | [Monk] | Mohre: why do all the merchants start casting the second I enter their shops?? |
[10-26 13:33] | [Monk] | Icewolfz: they may no be attacking |
[10-26 13:33] | [Monk] | Icewolfz: it could be the setup |
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