Monument ShadowMUD

Monk

[10-26 13:33][Monk]Icewolfz: if a mage/monk they could be just init
[10-26 13:33][Monk]Icewolfz: many npcs self init with buffs or general commands whe nfirst loaded
[10-26 13:33][Monk]Mohre: oh no no they're casting protective spells. never mind
[10-26 13:33][Monk]Icewolfz: eg a weak shield/bark skin
[10-26 13:34][Monk]Icewolfz: if cleric/mage thats probbaly what is happening
[10-26 13:34][Monk]Icewolfz: i added basic smarts yeara sgo
[10-26 13:34][Monk]Icewolfz: its not 100% completed i never finished the command database ;)
[10-26 13:34][Monk]Icewolfz: but some of the basics in 10 level gpas was added
[10-26 13:34][Monk]Icewolfz: so many nps have a little smarts now
[10-26 13:34][Monk]Icewolfz: they will cast basics shields/buffs when first loaded out of combat
[10-26 13:34][Monk]Mohre: have you thought about lair protection for shop owners?
[10-26 13:35][Monk]Icewolfz: lair protection?
[10-26 13:35][Monk]Icewolfz: depending on the town reputation system is used to deal with auto attacking and such
[10-26 13:35][Monk]Icewolfz: granted older area lack reptuation system and i have been lazy/sidetracked/procrastingin on adding them
[10-26 13:35][Monk]Mohre: making it harder for players to do damage to whom ever is within their shops?
[10-26 13:35][Monk]Icewolfz: kieron has it, eg if you attack a shop kepper there your rep goes down and guads start trying to kill you
[10-26 13:36][Monk]Icewolfz: well killing a shop keeper also makes the mcharg you more in places depending on the design
[10-26 13:36][Monk]Icewolfz: granted olde rares have yet to be updated to use the newer reputation systems
[10-26 13:36][Monk]Icewolfz: but that diea was you set a rep up for an are and aas they kill it goes down or up based on different rules
[10-26 13:36][Monk]Icewolfz: and shops/other npcs use that to change how they interact
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