Monument ShadowMUD

Monk

[01-13 00:11][Monk]NEWS: Os is now level 40.
[01-13 17:53][Monk]NEWS: Os is now level 40.
[01-13 17:53][Monk]NEWS: Os is now level 41.
[01-15 18:06][Monk]Asp ponders cripple slam. dragons trails, where to attempt to cripple more than one opponents leg(s)...
[01-15 18:10][Monk]Asp then it comes down to groundfighting, &/plus or keeping an opponent engage in groundfighting. monk sweep(attacks) then attempts to groundfight.
[01-15 18:11][Monk]Asp no
[01-15 18:11][Monk]Asp groundfighting sounds more like something for throws..
[01-15 18:12][Monk]Asp dangit
[01-15 18:15][Monk]Asp all I get for both sweeps & throws is attempting to lock up an opponent on the ground like pin & takedown, all the while grappling &/or
[01-15 18:17][Monk]Asp applying either more locks & paiful joint/nerve pinches to land 6 optional crits to limbs, head, or torso
[01-15 18:19][Monk]Asp I'm trying to 1st think of the command, what it's going to look like from the opponents point of view to thoughs watching
[01-15 18:24][Monk]Asp sweeps is pure wis, dex, then str.. speed to drop then drop the oppnent, then monk attempts to scramble into a position to groundfight, monk gets the opportunity to land idle hits while maintaining the groundfinghting dominating position?
[01-15 18:27][Monk]Asp sorry, I keep whining about pia stuff. just trying to think of something like deathgrip though more ground base, cause I want some commands that tries to keep opponents off their feet & I can punch or snap their F-ing neck.
[01-15 18:28][Monk]Asp don't know if I'm discriptive enough.
[01-15 18:28][Monk]Asp oh well.
[02-11 18:37][Monk]NEWS: Rebel is now level 31.
[02-11 18:37][Monk]NEWS: Rebel is now level 32.
[02-11 18:37][Monk]NEWS: Rebel is now level 33.
[02-12 05:05][Monk]NEWS: Rebel is now level 34.
[02-12 05:05][Monk]NEWS: Rebel is now level 35.
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06:09, Shadowday, Denki 16, 195 AD.

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