[03-07 21:02] | [Monk] | Icewolfz: and forgot ot test that |
[03-07 21:03] | [Monk] | Icewolfz: as it ws a simple thing |
[03-07 21:03] | [Monk] | Icewolfz: it was baslgin doing 0 < 10 |
[03-07 21:03] | [Monk] | Icewolfz: which is why it always failed |
[03-07 21:03] | [Monk] | Icewolfz: it hsould be correct now |
[03-07 21:04] | [Monk] | Icewolfz: anwyas see how it doe sand let me know |
[03-07 21:04] | [Monk] | Weezer: Alright |
[03-07 21:04] | [Monk] | Icewolfz: your doing roughly 80hp a hit |
[03-07 21:04] | [Monk] | Icewolfz: when it hits |
[03-07 21:04] | [Monk] | Weezer: I'm going to pull a larger room |
[03-07 21:05] | [Monk] | Weezer: So far seems good...but certainly not one shotting |
[03-07 21:05] | [Monk] | Weezer: With about 12 mobs in the room it went off fairly well...not all the time either |
[03-07 21:05] | [Monk] | Icewolfz: yeah it will neve ron shot |
[03-07 21:06] | [Monk] | Icewolfz: its ment for low over time damage |
[03-07 21:06] | [Monk] | Icewolfz: if to high it gets op |
[03-07 21:06] | [Monk] | Icewolfz: even more if you have weapons with strikes |
[03-07 21:06] | [Monk] | Icewolfz: so its afine balance |
[03-07 21:06] | [Monk] | Icewolfz: asidi it may need some adjustments |
[03-07 21:08] | [Monk] | Weezer: Does it dodge specials (Physical?) |
[03-07 21:08] | [Monk] | Weezer: Looks like it |
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