Monument ShadowMUD

Monk

[12-24 15:06][Monk]Weezer: lvl 70
[12-24 15:07][Monk]Weezer: you got think about reflecting a portion of their damage 10% to likr 25 depending on skill
[12-24 15:07][Monk]Weezer: doesnt work on magic/faith
[12-24 15:07][Monk]Icewolfz: no this was a differnt command then backlash
[12-24 15:08][Monk]Weezer: oh for bard
[12-24 15:08][Monk]Icewolfz: as i was playing with the hit system and adding extra data now i cant rmemebre what data i was going to add
[12-24 15:08][Monk]Weezer: yeah
[12-24 15:08][Monk]Icewolfz: as i didnt write hte notes down
[12-24 15:08][Monk]Weezer: bard sound familiar?
[12-24 15:08][Monk]Icewolfz: just that i was wokring on a new argument in the hti system but i got sdietracked with more importnat stuff
[12-24 15:08][Monk]Icewolfz: no clue what it was
[12-24 15:08][Monk]Icewolfz: asaidi i dont rmemebre al li know it was something in the hit system
[12-24 15:09][Monk]Weezer: bard was sing a song that makes all abilities have a chancec to miss, small but they'd be hallucinating due to the music
[12-24 15:09][Monk]Weezer: would affect target and everyone fighting in return gets benefit.but not OP enough to always make em miss
[12-24 15:10][Monk]Weezer: so on tough monsters youd still want to dodge
[12-24 15:11][Monk]Icewolfz: no clue
[12-24 15:11][Monk]Icewolfz: asidi al li know was i think i was trying to add effect/type of daamge so i could do things based on magic/faith/what ever
[12-24 15:11][Monk]Icewolfz: think it was to add hit system to faith/magic systems
[12-24 15:12][Monk]Icewolfz: for the ability to dodge magic/faith
[12-24 15:12][Monk]Morhe that would need the right environment. an open field all the monk is doing mostly letting the 1 opponent to floop arround. 3 or more your using the group of opponents to hurt eachother. like redirecting their attacks. add a busy street then you have the rihht amount of assholes attacking plus enough environmental stuff to bang a few opponents off stuff.
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03:55, Darkday, Sartki 14, 206 AD.

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