Monument ShadowMUD

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[09-25 16:10][Chat]Icewolfz: ok here is what i wil ldo, i will review th toss/throws ofr monks whe ni can
[09-25 16:10][Chat]Icewolfz: i cant say when as well right onw mostly stressed/distarcted
[09-25 16:11][Chat]Icewolfz: but hwta i iwll do is see if i can ad d a 'size' factor some way
[09-25 16:11][Chat]Icewolfz: then i can see aot removing the no throw
[09-25 16:11][Chat]Icewolfz: and that would give a 'chance' to skilled/high monks
[09-25 16:11][Chat]Icewolfz: but i cant say whe ni wl lget to it,i may even forget as right now my heads sorta blah
[09-25 16:11][Chat]Icewolfz: but i added a not ot my todo about it
[09-25 16:13][Chat]Icewolfz: i think right onw al lthe throws use the base hit/miss
[09-25 16:13][Chat]Icewolfz: i will also see about epxandin the no throw system maybe to allow monstes to have dynamic overrides
[09-25 16:13][Chat]Icewolfz: so that way some monsters cna do custom checks that way as well
[09-25 16:14][Chat]Icewolfz: may bnee to tests some of the no throws with current #s and ee how the ydo as well
[09-25 16:14][Chat]Icewolfz: as for all i know the current fomrula may work well enough but i doubt as i dont htink i factor mass into it that much
[09-25 16:16][Chat]Icewolfz: well idle hits use size for hit/miss
[09-25 16:17][Chat]Icewolfz: but it looks like i didnt factor that into abilties much
[09-25 16:17][Chat]Icewolfz: but still looking
[09-25 16:17][Chat]Icewolfz: ok size is facotred in, i will need to test current and see how a dragon is for a legend and severla ranges between monk
[09-25 16:17][Chat]Icewolfz: depeidng on thow the testing goes i may not need to do antying
[09-25 16:18][Chat]Icewolfz: remidns me that film butter is on tubi next month
[09-25 16:18][Chat]Icewolfz: i remembr you wanted butter as a pretitle i think
[09-25 16:18][Chat]Icewolfz: and i rmember we talked about that movie
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09:47, Flameday, Kortki 18, 217 AD.

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