| [07-20 20:40] | [Newbie] | Icewolfz: help traits |
| [07-20 20:40] | [Newbie] | Icewolfz: general break down of prime, 2nd, 3rd for all the main classes and each sublass |
| [07-20 20:40] | [Newbie] | Icewolfz: but its is ageneral break down some abilies will not fit that list as the yare designed diff or such |
| [07-20 20:41] | [Newbie] | Icewolfz: depending on the one who created the abilitiy and its goal |
| [07-20 20:41] | [Newbie] | Icewolfz: and there is no limit on how many you can learn other then the skills required ot learn it |
| [07-20 20:41] | [Newbie] | Icewolfz: as you level up your skill maxes will increase thus letting you learn new abilties from trainers |
| [07-20 20:42] | [Newbie] | Icewolfz: at level 10 your allowed to subclass and pick a main and 2 2nd slots |
| [07-20 20:42] | [Newbie] | Icewolfz: help subclassing explains it |
| [07-20 20:43] | [Newbie] | Icewolfz: basically subclassing will bump the related subclass skill higher while reducing the other subs as the cost |
| [07-20 20:43] | [Newbie] | Icewolfz: each 'slot' you fill reduces the remainign for a balance |
| [07-20 20:43] | [Newbie] | Icewolfz: but as the pro you an learn the subclass abilites for the skills faster etc... |
| [07-20 20:43] | [Newbie] | Cornus: gotcha, so with a second subclass it starts skewing the wheel thing |
| [07-20 20:43] | [Newbie] | Icewolfz: you will most notice the effect at level 70+ |
| [07-20 20:43] | [Newbie] | Zair: sup icewolfz |
| [07-20 20:43] | [Newbie] | Icewolfz: yeah the wheel in the help files is morea guide |
| [07-20 20:43] | [Newbie] | Zair: sup cornus |
| [07-20 20:44] | [Newbie] | Icewolfz: the sub system is very flexible |
| [07-20 20:44] | [Newbie] | Icewolfz: you geet ot fill each level of class skills |
| [07-20 20:44] | [Newbie] | Icewolfz: a main one, 2 ends and then what ever remains |
| [07-20 20:44] | [Newbie] | Icewolfz: if you go cleric it adds a 3rd level of slots |
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