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[01-31 15:15][Chat]Icewolfz: its more akin to a class speical then a generic attack
[01-31 15:15][Chat]Icewolfz: it mostly jus tcheck if yo have a tail then it calculates damage based on some other factors
[01-31 15:16][Chat]Icewolfz: with how the system is designed ther no real way to turn armor into a weapon outside of the magical strikes
[01-31 15:16][Chat]Deez: hmmm
[01-31 15:16][Chat]Icewolfz: it just like kicking or such
[01-31 15:16][Chat]Icewolfz: basically the generic combat system asilcys does random(limb) == hit using it
[01-31 15:17][Chat]Deez: If I was an enterprising blacksmith, I'd make something to hurt when a tail wallops ya
[01-31 15:17][Chat]Icewolfz: saddly thats not doable with out a lot of redeisin in the core combat systems
[01-31 15:17][Chat]Icewolfz: and armor systems
[01-31 15:17][Chat]Icewolfz: and limb system
[01-31 15:17][Chat]Deez: ahhh
[01-31 15:18][Chat]Icewolfz: unless a limb is marked as 'wieldable' it cant use weapons to attack
[01-31 15:18][Chat]Icewolfz: might be a few hacks that might work but it is not a quick thing
[01-31 15:19][Chat]Icewolfz: as i did add code for limb as weapons
[01-31 15:19][Chat]Icewolfz: bu tthat was more for horns/tusk
[01-31 15:19][Chat]Icewolfz: doing it for a player would require some ustom stuff that may not work
[01-31 15:20][Chat]Icewolfz: but in theory the system could proaby be used to make custom armor that may turn a limb into a weapon
[01-31 15:20][Chat]Icewolfz: main issue is limb sever there is no way to know whe na limb severs so it would break the custom stuff
[01-31 15:21][Chat]Icewolfz: i may look into it see if i can make atail spike but its not a quick thing
[01-31 15:22][Chat]Icewolfz: main issue i think is it is ment ot 'hide' the item
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