Monument ShadowMUD

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[10-16 13:56][Chat]Icewolfz: will say its one of the 4 towns on mainland
[10-16 14:02][Chat]Icewolfz: and while i remember there are some data protocols for extra info that can be used for triggers and fancy client stuff
[10-16 14:02][Chat]Icewolfz: granted not sure how much that will help you
[10-16 14:02][Chat]Icewolfz: if you type omud init 1.0 it gets enabled until relog
[10-16 14:02][Chat]Icewolfz: it will add ##OMUD DATA
[10-16 14:03][Chat]Icewolfz: will send gealth, weather, combat attacker info
[10-16 14:03][Chat]Icewolfz: but may cause confusing
[10-16 14:04][Chat]Icewolfz: even has room details if the map extension is enabled
[10-16 14:46][Chat]Somebody: training attack increase the numbers of hits you do right ?
[10-16 14:46][Chat]Icewolfz: depends on the ability
[10-16 14:47][Chat]Icewolfz: it can effect generic combat #s as well as the melee skill
[10-16 14:47][Chat]Somebody: oh
[10-16 14:47][Chat]Icewolfz: for fighters
[10-16 14:47][Chat]Icewolfz: for non fighters it really only effects the idle generic combat hits
[10-16 14:47][Chat]Icewolfz: for a rogue stealth skill and the subclass skills are the ones that effect abilities
[10-16 14:48][Chat]Somebody: ah ok
[10-16 14:48][Chat]Icewolfz: but as a level 1 skills probably wont help much due to the low #s
[10-16 14:48][Chat]Icewolfz: granted there are a lot of stealth bonus items floating around compared to other skills
[10-16 14:48][Chat]Icewolfz: as i was a rogue precrash and knew most about those so i re-added what i remembered which ended up more rogue
[10-16 14:49][Chat]Somebody: the normal trainer in main already teaches a lot of stealth
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ShadowMUD
13:16, Flameday, Denki 18, 217 AD.

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