Monument ShadowMUD

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[03-02 11:10][Chat]Icewolfz: reminds me i did release a new jimud last wekeend too to fix paste bugs in code editor
[03-02 11:10][Chat]Icewolfz: so if yoiu use ditor nad have issue its already been fixed
[03-02 11:13][Chat]Icewolfz: yeah chisel is fixed
[03-02 11:14][Chat]Icewolfz: any issues let me know, again sorry for the breaking i relaly touight i had it working
[03-02 11:15][Chat]Icewolfz: and so you know skype is offical closing by may so i will proabbly haveot mov eot ms teams by the looks of it
[03-02 11:24][Chat]Thag: stop blaming ogres lol
[03-02 11:24][Chat]Icewolfz: i said it was my fault so it was a formless immi this time ;P
[03-02 11:25][Chat]Thag: i saw
[03-02 11:25][Chat]Icewolfz: and the issue hsould be fixed now
[03-02 11:25][Chat]Icewolfz: as simple copy pate issue that my testing didnt hit
[03-02 11:26][Chat]Icewolfz: youd think i would have it it as it was simple function
[03-02 11:26][Chat]Icewolfz: but right combo i didnt test
[03-02 11:27][Chat]Icewolfz: stiill work the update based on raw #s
[03-02 11:28][Chat]Icewolfz: stillworth the update as if 10 items at 2500 thats 25000 runtime unuits vs the new 3000
[03-02 11:29][Chat]Icewolfz: granted ther esome randomnesss but overall its 50% to 900% reduction in data loading times
[03-02 11:29][Chat]Icewolfz: depending on the data queried
[03-02 12:13][Chat]Icewolfz: afkish next 30 to 60 mins have to put up a fence
[03-02 12:13][Chat]No: ok
[03-02 13:34][Chat]Icewolfz: back
[03-02 13:35][Chat]Icewolfz: took longer but done with what i had to do
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ShadowMUD
02:08, Darkday, Kortki 19, 214 AD.

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