Monument ShadowMUD

Chat

[10-14 12:15][Chat]Icewolfz: a test item i created to test new featuers that may end up in game
[10-14 12:15][Chat]Icewolfz: someday will get around to creating an in game item players can get on own
[10-14 12:15][Chat]Somebody: i liek
[10-14 12:15][Chat]Somebody: like*
[10-14 12:16][Chat]Somebody: so guessing when we quit the mud the pendant disappear
[10-14 12:16][Chat]Icewolfz: drops in the room you left
[10-14 12:16][Chat]Icewolfz: then after a little bit the mud will clean it up if no players in the room on in a room that saves
[10-14 12:16][Chat]Icewolfz: at least until reboot
[10-14 12:16][Chat]Icewolfz: you can store non al items in class lockers until reboot
[10-14 12:17][Chat]Icewolfz: at reboot anything in class lockers goes poof
[10-14 12:17][Chat]Icewolfz: al items you can buy a bank locker and they will remain until you take them out even over a reboot
[10-14 12:17][Chat]Icewolfz: where al means autoloading
[10-14 12:17][Chat]Icewolfz: the yes/no in the far right column in your inventory
[10-14 12:17][Chat]Icewolfz: or the the (y) or (n) when looking at containers
[10-14 12:18][Chat]Somebody: oo didnt know that
[10-14 12:18][Chat]Icewolfz: there are mentions in help containers about the y and n meaning
[10-14 12:19][Chat]Icewolfz: ok i was wrong its before the name in containers
[10-14 12:19][Chat]Icewolfz: so its y or n then the name of the item
[10-14 12:19][Chat]Icewolfz: mostly foods and dynamic objects do not autoload, or things super easy to get
[10-14 12:21][Chat]Somebody: okie
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ShadowMUD
18:29, Flameday, Sartki 13, 217 AD.

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