[05-18 20:03] | [Chat] | Icewolfz: and i had to spend some time doing dishes as well as water was out friday |
[05-18 20:03] | [Chat] | No: from what I can tell its better but not perfect. I'll have to take am out of retirement and blast away at 20+ monsters to really test. Decimate doesn't target all monsters in a huge room |
[05-18 20:04] | [Chat] | Icewolfz: i have some new work on dev i need to test off and on this week that should be a better fix |
[05-18 20:04] | [Chat] | Icewolfz: i track all unquie name counts now |
[05-18 20:04] | [Chat] | Icewolfz: and only sends the remove codes if teh counts are diff the nwhat is stored |
[05-18 20:05] | [Chat] | No: I did a complete relog earlier today and it is better. |
[05-18 20:05] | [Chat] | Icewolfz: yeah my quick fix helped some but it still sends extra data whwne it should not |
[05-18 20:06] | [Chat] | Icewolfz: as it should not even be sneding teh remove codes at that point but due to count tracking in the old system it didnt work out |
[05-18 20:06] | [Chat] | Icewolfz: it basicly doe sif (count < stored count) remove extras |
[05-18 20:06] | [Chat] | Icewolfz: btu the stored count isa count filtered by monster name so is neve rright |
[05-18 20:06] | [Chat] | Icewolfz: was a logic bug oin my part when i added it i probably was half asleep or didnt think about mixed combat groups |
[05-18 20:07] | [Chat] | Icewolfz: anways i have a proper fix that will no longer send the extra code |
[05-18 20:07] | [Chat] | Icewolfz: granted the code is oldish before i added support for unquie monster ids |
[05-18 20:08] | [Chat] | Icewolfz: as before i added that it wasnt very smart on removing |
[05-18 20:08] | [Chat] | Icewolfz: anwyas i have it fixed on dev i just gotta test it some more |
[05-18 20:20] | [Chat] | Icewolfz: hmm the ship that hit hte bridge went backwards int othe bridge |
[05-18 20:21] | [Chat] | Icewolfz: seems they had a power or control error and it kicked into reverse on them |
[05-18 20:21] | [Chat] | Icewolfz: granted they are still looking into the cause but it was a malfunction in the controls/enegine not them judging the bridge to low |
[05-18 20:22] | [Chat] | Icewolfz: 2 dead from it as they had men on the ridge doing stuff in prep or for show or something |
[05-18 20:27] | [Chat] | No: well they didn't lose electrical power. it had about 200 lights lit |
|
Back to List |